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Telegraph pole

Telegraph pole

Postby Curtis Reid » Wed Oct 15, 2014 10:41 pm

Well, this area has been a bit quiet lately, so here's something I knocked out at the V&T RR HS Conference last weekend - a V&T telegraph pole.

render.png


It's based on the drawing included in Mike Collins' handout. I've also exported and attached a .stl file if anyone wants to test file format interoperability between CAD / modelling programs. The texture is also included if you want to see if the UV mapping is preserved or not.....

This is a low-poly model, intended for use in Trainz, so don't expect any bolts or rivets :)

Curtis
Attachments
telegraph_pole.zip
.stl file and texture
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Curtis Reid
 
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Re: Telegraph pole

Postby Solomani » Thu Oct 16, 2014 9:38 pm

Always nice to have a bit more historic material in Trainz!
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Re: Telegraph pole

Postby Curtis Reid » Mon Nov 03, 2014 12:13 am

And a 4-wire version actually in-game (instead of the render above):
Image

Anyone with Trainz is welcome to try these out before I put them on the DLS; the (temporary) link is: http://www.carsoncarshops.com/files/telegraph.cdp
Note you'll need TS12 with the service pack due to the way the wires are attached as a sub-mesh.

Thanks again, Mike, for the drawing!

Curtis
Curtis Reid
 
Posts: 36
Joined: Tue Oct 19, 2010 7:42 pm
Location: Portland, Oregon

Re: Telegraph pole

Postby Andrew Brandon » Wed Nov 05, 2014 8:33 pm

I tested them out on the C&L and they look fantastic! I did not encounter any bugs while working with them.
Thank you for making them, it is nice to have a more modern mesh for poles like these.
Attachments
TelegraphPoles.jpg
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Re: Telegraph pole

Postby Curtis Reid » Thu Nov 06, 2014 11:08 pm

Excellent! I'll upload them someday 'soon' :)
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